Review: Bioshock Infinite
In August 2007 Ken Levine, via his studio Irrational games (then under the guise of 2K Boston) and the publisher 2K released Bioshock. Arguably one of the best games of the now ending current generation of consoles, Bioshock was a game with a distinct story to tell and enough deep and meaningful mechanics to tell that story in a new way. How many games have used the idea of logs and messages to tell a […]
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